May You Live in Interesting Times

Found over on Beta-watcher.com:

Limitless Horizons Entertainment LLC today announced that its eagerly awaited massively multiplayer online role-playing game (MMORPG) Mourning® will be launching in the United States on February 25, 2005 with subsequent launches occurring in Europe and Canada at a later date.

Well, I haven’t been eagerly awaiting it, but apparently some people are.

But here’s what’s new: characters produce offspring, implying that rampant, shameless cybering finally pays off ingame officially! It’s actually ENCOURAGED!

We live in interesting times, people.

Previously, cybering only paid off unofficially (other than the obvious, more immediate gratification): increased looting rights, better guild invitations, and for those (lucky?) few, real life physical contact … with a female, maybe.

Goddamn, now that I’ve thought this out, I am eagerly anticipating this.

But ladies, I must warn you: I’m more of the absent father type, the kind that spends the weekly gold at the virtual tavern. Your weekly gold, that is.

2 thoughts on “May You Live in Interesting Times

  1. Err, you know, one of the simplest way to figure out if something is waporware is about checking the screenshots. If you can find just a bunch of environmental screenshots with the occasional appearance of one guy and, if you are lucky, a mob… well, it means that there’s a lot of mist and vapor on the horizon.

    Some of the ideas aren’t that awful but for the most part they are completely crazy and unapplicable. If only they were actually implemented…

    Fluff, perhaps not Dawn-fluff but along the same degree of craziness.

  2. Important safety tip on the vaporware.

    Still, rewards for cyber skills seems to be an area that the previous generations of games have missed.

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