This cow named Unforgivable from the World of Warcraft Elune realm (Ruin battlegroup) tracked various stats from his Alterac Valley matches for 96 hours — that’s 202 AVs.
Before I quote his findings, recall that the Ruin Horde aren’t doing very well in AV; only a .749 Horde/Alliance win ratio. Not terrible, but certainly not the 3:1 ratio of other battlegroups.
Anyways, his data:
Total number of games recorded – 202
Wins – Alliance: 141, Horde: 61
Premades – Alliance: 15, Horde: 14
Joined In Progress: 31
Average resources remaining for winning team: Alliance: 328.30, Horde: 283.54
Bonus Honor: Alliance: 432.61, Horde: 286.29
Galv/Bal down: Galv went down first 102 times, Bal went first 70 times, and there were 12 instances where they were so close that I couldn’t tell. The remaining games were ones where I joined in progress past one or (usually) both going down.
Number of buffs in cave: 1.63
Manna Bread provided: 72/171 (remember, 31 JIP) Soul Stone: 110/171
He also makes some interesting conclusions and theorizes on why his battlegroup differs from Horde results elsewhere. It’s so refreshing when a PVP poster doesn’t resort to the typical inane conclusions like “this faction is more skilled at PVP” or “that faction’s average player is more mature”.
And who woulda thought a cow could be so articulate?
His “honor over time” being more important than winning was the very reason horde use to lose by a 3 to 1 ratio all the time. People would not even try but instead deliberately lose, because if you captured a few towers, and held a few, you’d only get 600 less honor than the winner. So losing fast became the strategy.
I expect once the new 2.4 changes to come in, horde in all battlegroups will go back to that same strategy.
I’m a cow and I’ll warstomp your rogue ass. Enough with the cow bashing, you HAD a cool blog.
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